An experienced creative leader that seamlessly connects strategy with design to solve the most difficult challenges in innovative ways. I thrive on change, adapting to emerging technologies and tools to help craft personalized, relevant storytelling and experiences.
As a member of the executive leadership team, I built cohesion and unity among 20 Game Artists, Graphic Designers, UI/UX Designers, and Video Editors to build in-game and marketing assets for Minecraft, which includes global and regional audiences.